All Firing Prometheus: Publisher Warnings & Development Insights - Characters

All Firing Prometheus: Publisher Warnings & Development Insights

Explore the journey of All Firing (formerly Prometheus), its publisher Gumbo Games' controversial practices, and key insights into its development.

2026-05-21
All Firing Wiki Team
Quick Guide
  • All Firing, previously known as Prometheus, is a 2D side-scrolling action RPG.
  • The game's global version is published by Gumbo Games, known for nerfing rewards.
  • Gumbo Games has a history of reducing free currency and rewards in their global releases.
  • The game experienced a long development hell, spanning over 7 years.
  • Chinese players noted similarities to Hoyo's gacha and battle pass systems.

Understanding All Firing (Prometheus)

All Firing, a 2D side-scrolling action RPG, is now available for global pre-registration. Originally known as "Ring of Fire" about five years ago, it was later rebranded as Prometheus before finally settling on All Firing for its global release. This game has been anticipated by many, despite its performance in China. Its unique voxel art style combined with 2D elements offers a visually appealing experience for players.

Video Highlights:

  • All Fighting is the new global name for Prometheus.
  • The game is a 2D side-scrolling action RPG.
  • It was initially called Ring of Fire, then Prometheus.
  • Global pre-registration is currently open.
  • The art style is a beautiful voxel world with 2D art.

While the game itself boasts an interesting art style and gameplay premise, its journey to market has been fraught with challenges. The development cycle was notably extended, leading to a long wait for fans. The Chinese version, which has been live for less than a year, has received mixed feedback, particularly concerning its gacha mechanics and perceived similarities to other major titles in the market.

Game Evolution

The game underwent several name changes and gameplay adjustments during its extensive development period, evolving from Ring of Fire to Prometheus, and finally to All Firing for its global launch.

The Publisher Problem: Gumbo Games' Track Record

A significant concern surrounding All Firing (Prometheus) is its global publisher, Gumbo Games. This company has a reputation for controversial practices in the global gacha gaming market, primarily involving the reduction of player rewards and free currency compared to their Japanese or Chinese server counterparts. This pattern has been observed in their previous global releases.

Haze Over (Global)

  • Initial Nerf: Rewards significantly reduced upon global launch.
  • Community Backlash: Faced strong negative feedback from players.
  • Partial Reversal: Reportedly reverted changes almost a year later.

Elpis Fallen Star (Global)

  • Severe Currency Reduction: Players received less than half the currency compared to the Japanese server.
  • Ongoing Issue: This disparity in rewards reportedly persists to this day.
  • Impact: Limits free-to-play progression and banner pulls.

This history raises serious questions about the player experience for All Firing under Gumbo Games' publishing. Players are advised to be cautious about spending money, as the publisher's past actions suggest a consistent strategy of monetizing heavily by limiting free progression.

Publisher Alert

Gumbo Games has consistently nerfed global server rewards, including daily/weekly missions and shop offerings, in their previous titles. This practice significantly impacts the free-to-play experience.

Development Challenges and Market Reception

The path for All Firing (Prometheus) from conception to global release has been a long and arduous one. The game spent over seven years in development, undergoing multiple closed beta tests (CBTs) and design iterations. Such extended development cycles can sometimes indicate underlying issues or a struggle to finalize core game mechanics and vision.

Development MilestoneYearNotes
First PV/Trailer2021Ring of Fire era, early visuals
Second CBT Postponed2022Original Ring of Fire test
New Trailer (Prometheus)2023Renamed to Prometheus, updated style
Final CBT2025Pre-release testing phase
CN Release2025Launched in China (less than a year ago)
Global Pre-Reg2026Currently ongoing as All Firing

Upon its release in China, the game faced criticism for what many players perceived as a lack of originality, particularly its gacha system and battle pass, which were noted to heavily resemble those found in Hoyo games. This "Hoyo-like" monetization model, combined with standard gacha rates (e.g., 0.8% for 5-star characters, 80 pulls for soft pity), was seen as unsuitable for a 2D voxel action RPG, especially when competing with high-budget open-world gacha titles.

Market Competition

A 2D voxel action RPG with Hoyo-like gacha rates (0.8% for 5-stars, 80-pull soft pity) struggles to compete against modern open-world gacha games from publishers like Hoyo and Kuro Games.

Player Experience and Recommendations

Given the game's long development and the publisher's history, players approaching All Firing (Prometheus) should manage their expectations, particularly regarding monetization. While the art style and gameplay may be appealing, the publisher's track record suggests that the global version might offer a less generous free-to-play experience.

1

Research the Publisher

Before investing time or money, look into Gumbo Games' history with other global releases like Haze Over and Elpis Fallen Star. Understand their common practices regarding reward structures.

2

Try the Free-to-Play Aspect First

If the game's art and gameplay appeal to you, try it out without spending any money. Evaluate the in-game economy, daily rewards, and gacha rates to see if it meets your expectations for a free-to-play experience.

3

Monitor Community Feedback

Stay updated with player discussions and reviews, especially from those playing the global version. Community sentiment often highlights issues with monetization or content.

4

Consider Alternatives

If the monetization practices are too aggressive, explore other 2D action RPGs or gacha games that offer a more player-friendly experience.

It is crucial for players to be informed and make conscious decisions about their engagement with games published by companies with questionable monetization strategies. Enjoying the game's core mechanics is possible, but supporting exploitative practices can harm the broader gaming community.

Community Voice

If you play All Firing, share your experiences regarding its monetization and reward systems to inform other players and help build a collective understanding of Gumbo Games' practices.

Checklist for Informed Gaming

Before Spending on Gacha Games:

  • Research the publisher's history
  • Check global vs. CN/JP server reward differences
  • Evaluate initial free-to-play experience
  • Read community reviews and discussions
  • Understand gacha rates and pity systems

FAQ on All Firing (Prometheus)

Q: What is All Firing (Prometheus)?

All Firing, formerly Prometheus and Ring of Fire, is a 2D side-scrolling action RPG that has recently entered global pre-registration.

Q: Who is the global publisher for All Firing?

The global publisher for All Firing is Gumbo Games, a company known for reducing rewards and free currency in their global game releases.

Q: What were the main criticisms of All Firing in China?

In China, All Firing was criticized for its long development, perceived lack of originality in its gacha and battle pass systems (likened to Hoyo's), and aggressive monetization for a 2D game.

Q: Should I spend money on All Firing?

Given Gumbo Games' history of nerfing global rewards, it's advised to be cautious and potentially avoid spending money to discourage such practices. You can still enjoy the game's free-to-play aspects.

All Firing Prometheus: Publisher Warnings & Development Insights - All Firing Wiki